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assignment
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assignment
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README.md
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README.md
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# Advent of Code 2022 - Assignment8 javascript
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## Description
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This problem is all about walking through a grid. In this solution, we look through an entire column and row until we find a node with height <= height.
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# Advent of Code 2022 - Assignment7 javascript
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Assignment 7 involves parsing linux directory commands/results into a tree. The solution defines a root TreeNode first and sets it as currentdirectory. Whenever a cd command is found a new node is created if it does not exist and set to currentdir. Whenever a cd .. is found currentdirectory is set to parent. Whenever a file is found size is recursively increased for current node and parent nodes.
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## References
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- https://www.w3schools.com/jsref/jsref_charat.asp
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- https://stackabuse.com/javascript-check-if-variable-is-a-number/
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- https://www.w3schools.com/jsref/jsref_abs.asp
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- https://adrianmejia.com/data-structures-for-beginners-trees-binary-search-tree-tutorial/
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- https://stackoverflow.com/questions/8376525/get-value-of-a-string-after-last-slash-in-javascript
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<body>
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<p>Assignment:</p>
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<textarea rows="15" cols="50" id="assignment"></textarea>
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<input type="checkbox" id="algorithm" />
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<label for="algorithm">Highest scenic score?</label>
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<p>Answer:</p>
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<div id="answer">Provide input first</div>
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199
script.js
199
script.js
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const ASSIGNMENT = 'assignment';
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const ANSWER = 'answer';
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const ALGORITHM_CHECKBOX = 'algorithm';
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const NEWLINE_CHARACTER = '\n';
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const MAX_SIZE = 100000;
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const UPDATE_SIZE = 30000000;
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const TOTAL_SPACE = 70000000;
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/**
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* Main function
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*/
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window.onload = function () {
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document.getElementById(ASSIGNMENT).addEventListener("input", calculateAnswer);
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document.getElementById(ALGORITHM_CHECKBOX).addEventListener("click", calculateAnswer);
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window.onload = function() {
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document.getElementById(ASSIGNMENT).addEventListener("input", calculateAnswer);
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}
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class TreeNode {
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constructor(value, parent) {
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console.debug(((!parent)?"Root ":"") + "node created: " + value);
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this.parent = parent;
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this.value = value;
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this.size = 0;
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this.descendants = [];
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}
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getDir = function(path) {
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for(let descendant of this.descendants) {
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if(descendant.value == path) {
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return descendant;
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}
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}
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}
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contains = function(path) {
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// Recursive case
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let subPathIndex = path.indexOf('/');
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let subPath = path.substring(0, subPathIndex-1);
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let leftOverPath = path.substring(subPathIndex);
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// Base case
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if(subPath == '') {
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return false;
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}
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for(let descendant of this.descendants) {
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if(descendant.value == subPath) {
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return descendant.contains(subPath);
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}
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}
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}
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findClosestNodeToSize = function(minSize) {
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let closest = this;
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for(let descendant of this.descendants) {
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let closestDescendant = descendant.findClosestNodeToSize(minSize);
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if (closestDescendant.size > minSize && closestDescendant.size < closest.size) {
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console.debug("New closest:" + closestDescendant.size);
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closest = closestDescendant;
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}
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}
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return closest;
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}
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increaseSize = function(size) {
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// TODO: Wat doen we met duplicate files?
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this.size += size;
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if(this.parent) {
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this.parent.increaseSize(size);
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}
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}
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getSum = function(maxSize) {
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let result = (this.size < maxSize) ? this.size: 0;
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for(let descendant of this.descendants) {
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result += descendant.getSum(maxSize);
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}
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return result;
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}
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}
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/**
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@@ -17,9 +88,7 @@ window.onload = function () {
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*/
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function calculateAnswer(event) {
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console.info("Calculating answer for input...");
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let assignment = document.getElementById(ASSIGNMENT).value;
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let getHighestScenicScore = document.getElementById(ALGORITHM_CHECKBOX).checked;
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let answer = algorithm(assignment, getHighestScenicScore);
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let answer = algorithm(event.target.value);
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document.getElementById(ANSWER).innerText = answer;
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}
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@@ -29,106 +98,50 @@ function calculateAnswer(event) {
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* @param assignment the input from the assignment.
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* @return string the answer
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*/
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function algorithm(assignment, getHighestScenicScore) {
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function algorithm(assignment) {
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let lines = assignment.trim().split(NEWLINE_CHARACTER);
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console.info("Linecount:" + lines.length);
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let visibleTreeCount = 0;
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let highestScenicScore = 0;
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let root = new TreeNode('/');
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let currentdir = root;
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for (let i = 0; i < lines.length; i++) {
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let row = lines[i].trim();
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for(let i=0; i<lines.length; i++) {
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let terminalLine = lines[i].trim();
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for (let j = 0; j < row.length; j++) {
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if (i <= 0 || i >= lines.length - 1 || j <= 0 || j >= row.length - 1) { // Edge node
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//console.debug("Edge node found.");
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visibleTreeCount++;
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if(terminalLine.substring(0, 4) == "$ cd") {
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let changeDirectory = terminalLine.substring(5).trim();
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if(changeDirectory == "..") {
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console.debug("One directory up from: " + currentdir.value);
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currentdir = currentdir.parent;
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console.debug("navigates to: " + currentdir.value);
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continue;
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}
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let height = parseInt(lines[i].charAt(j));
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if (!walkRowVisible(height, j, row) && !walkColumnVisible(height, i, j, lines)) {
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console.log("Found invisible tree, height:" + height + ", i:" + i + ", j:" + j);
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visibleTreeCount--;
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if(changeDirectory == "/") {
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currentdir = root;
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continue;
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}
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if (getHighestScenicScore) {
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let scenicScore = walkRowCount(height, j, row) * walkColumnCount(height, i, j, lines);
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if (scenicScore > highestScenicScore) {
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console.debug("Found new highest scenic score: " + scenicScore);
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highestScenicScore = scenicScore;
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}
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}
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if(!currentdir.contains(changeDirectory)) {
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currentdir.descendants.push(new TreeNode(changeDirectory, currentdir));
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}
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// Tree is on edge.
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visibleTreeCount++;
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currentdir = currentdir.getDir(changeDirectory);
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} else if(terminalLine.substring(0, 3) != 'dir' && !terminalLine.includes('$')) {
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console.debug(terminalLine);
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spaceIndex = terminalLine.indexOf(' ');
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size = parseInt(terminalLine.substring(0, spaceIndex));
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currentdir.increaseSize(size);
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}
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}
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if (getHighestScenicScore) {
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return "Highest scenic score: " + highestScenicScore;
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}
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let freeDiskSpace = TOTAL_SPACE - root.size;
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console.debug("Free disk space: " + freeDiskSpace);
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return "Amount of visible trees in the grid: " + visibleTreeCount;
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}
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console.debug("Root size:" + root.size);
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console.debug("Value to find: " + (UPDATE_SIZE - freeDiskSpace));
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let closestNode = root.findClosestNodeToSize(UPDATE_SIZE - freeDiskSpace);
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console.debug("Closest value: " + closestNode.size);
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function walkColumnCount(height, index, rowIndex, column) {
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return walkCount(height, index, column, false, rowIndex);
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}
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function walkRowCount(height, index, row) {
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return walkCount(height, index, row, true, -1);
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}
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function walkColumnVisible(height, index, rowIndex, column) {
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return walkVisible(height, index, column, false, rowIndex);
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}
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function walkRowVisible(height, index, row) {
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return walkVisible(height, index, row, true, -1);
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}
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function walkCount(height, index, line, isRow, rowIndex) {
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let visibleLeftCount = __walkHelper(height, index, line, isRow, -1, rowIndex, 0);
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let visibleRightCount = __walkHelper(height, index, line, isRow, 1, rowIndex, 0);
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return visibleLeftCount * visibleRightCount;
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}
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function walkVisible(height, index, line, isRow, rowIndex) {
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let visibleLeft = __walkHelper(height, index, line, isRow, -1, rowIndex);
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let visibleRight = __walkHelper(height, index, line, isRow, 1, rowIndex);
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return visibleLeft || visibleRight;
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}
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function __walkHelper(height, index, line, isRow, direction, rowIndex, count) {
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if (direction == 0) {
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console.error("Invalid direction 0 in __walkhelper");
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return -1;
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}
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direction = direction / Math.abs(direction);
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// Edge reached
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if ((direction < 0 && index <= 0) || (direction > 0 && index >= line.length - 1)) {
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return (count == undefined) ? true : count;
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}
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let nextIndex = index + direction;
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let nextHeightCharacter = (isRow) ? line.charAt(nextIndex) : line[nextIndex].trim().charAt(rowIndex);
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let nextHeight = parseInt(nextHeightCharacter);
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if (isNaN(height) || isNaN(nextHeightCharacter)) {
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console.error("Invalid height found, height:" + height + ", nextHeight: " + nextHeightCharacter);
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return -1;
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}
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if (height <= nextHeight) {
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if (count == undefined)
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return false;
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return count + 1;
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}
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return __walkHelper(height, nextIndex, line, isRow, direction, rowIndex, (count !=undefined)? count + 1 : undefined);
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return "Sum below maxSize " + MAX_SIZE + ": " + root.getSum(MAX_SIZE);
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}
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Reference in New Issue
Block a user