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assignment
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assignment
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README.md
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README.md
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# Advent of Code 2022 - Assignment 4 - javascript
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# Advent of Code 2022 - Assignment8 javascript
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## Description
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The problem for assignment4 deals with overlaps and string parsing. The provided solution for this argument uses substring to parse ranges from file. Furthermore it has a checkbox to trigger whether ranges should fully overlap.
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This problem is all about walking through a grid. In this solution, we look through an entire column and row until we find a node with height <= height.
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## References
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- https://www.w3schools.com/jsref/jsref_indexof.asp
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- https://www.geeksforgeeks.org/convert-a-string-to-an-integer-in-javascript/#:~:text=In%20JavaScript%20parseInt()%20function,argument%20of%20parseInt()%20function.
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- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/substring
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- https://medium.com/@raihan_tazdid/overlapping-numbers-in-ranges-5d0f2efc294e
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- https://www.w3schools.com/jsref/jsref_charat.asp
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- https://stackabuse.com/javascript-check-if-variable-is-a-number/
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- https://www.w3schools.com/jsref/jsref_abs.asp
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<body>
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<p>Assignment:</p>
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<textarea rows="15" cols="50" id="assignment"></textarea>
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<input type="checkbox" id="algorithm"/>
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<label for="algorithm">Full overlap</label>
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<input type="checkbox" id="algorithm" />
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<label for="algorithm">Highest scenic score?</label>
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<p>Answer:</p>
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<div id="answer">Provide input first</div>
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156
script.js
156
script.js
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const ASSIGNMENT = 'assignment';
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const ANSWER = 'answer';
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const ALGORITHM_CHECKBOX = 'algorithm';
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const ERROR_MESSAGE_INVALID_RANGE = "Invalid range, ";
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const COMMA_CHARACTER = ',';
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const NEWLINE_CHARACTER = '\n';
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const RANGE_CHARACTER = '-';
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/**
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* Main function
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*/
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window.onload = function() {
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document.getElementById(ASSIGNMENT).addEventListener("input", calculateAnswer);
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document.getElementById(ALGORITHM_CHECKBOX).addEventListener("click", calculateAnswer);
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window.onload = function () {
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document.getElementById(ASSIGNMENT).addEventListener("input", calculateAnswer);
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document.getElementById(ALGORITHM_CHECKBOX).addEventListener("click", calculateAnswer);
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}
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/**
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@@ -21,8 +18,8 @@ window.onload = function() {
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function calculateAnswer(event) {
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console.info("Calculating answer for input...");
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let assignment = document.getElementById(ASSIGNMENT).value;
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let fullOverlap = document.getElementById(ALGORITHM_CHECKBOX).checked;
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let answer = algorithm(assignment, fullOverlap);
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let getHighestScenicScore = document.getElementById(ALGORITHM_CHECKBOX).checked;
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let answer = algorithm(assignment, getHighestScenicScore);
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document.getElementById(ANSWER).innerText = answer;
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}
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@@ -30,73 +27,108 @@ function calculateAnswer(event) {
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/**
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* Calculate the answer to assignment.
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* @param assignment the input from the assignment.
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* @param fullOverlap if input needs to fully overlap.
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* @return string the answer
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*/
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function algorithm(assignment, fullOverlap) {
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let lines = assignment.trim().split(NEWLINE_CHARACTER);
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console.info("Linecount:" + lines.length);
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function algorithm(assignment, getHighestScenicScore) {
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let lines = assignment.trim().split(NEWLINE_CHARACTER);
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console.info("Linecount:" + lines.length);
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let containedPairs = 0;
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for(let i=0; i<lines.length; i++) {
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let error = false;
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let ranges = lines[i].trim();
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// Search for separation charactes -,-
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let range1CharacterIndex = ranges.indexOf(RANGE_CHARACTER);
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let range1EndCharacterIndex = ranges.indexOf(COMMA_CHARACTER);
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let range2CharacterIndex = ranges.indexOf(RANGE_CHARACTER, range1CharacterIndex+1);
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let visibleTreeCount = 0;
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let highestScenicScore = 0;
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// Get range substrings
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let range1LowerString = ranges.substring(0,range1CharacterIndex);
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let range1HigherString = ranges.substring(range1CharacterIndex+1, range1EndCharacterIndex);
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let range2LowerString = ranges.substring(range1EndCharacterIndex+1, range2CharacterIndex);
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let range2HigherString = ranges.substring(range2CharacterIndex+1);
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console.debug("Parsed values: " + range1LowerString + "-" + range1HigherString + "," + range2LowerString + "-" + range2HigherString);
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for (let i = 0; i < lines.length; i++) {
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let row = lines[i].trim();
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// Parse to int
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let range1Lower = parseInt(range1LowerString);
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let range1Higher = parseInt(range1HigherString);
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let range2Lower = parseInt(range2LowerString);
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let range2Higher = parseInt(range2HigherString);
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for (let j = 0; j < row.length; j++) {
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if (i <= 0 || i >= lines.length - 1 || j <= 0 || j >= row.length - 1) { // Edge node
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//console.debug("Edge node found.");
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visibleTreeCount++;
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continue;
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}
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// Validation
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if(range1Lower > range1Higher) {
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console.error(ERROR_MESSAGE_INVALID_RANGE + range1Lower + "-" + range1Higher + " on line:" + i + " for range1");
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error = true;
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}
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if(range2Lower > range2Higher) {
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console.error(ERROR_MESSAGE_INVALID_RANGE + range2Lower + "-" + range2Higher + " on line:" + i + " for range2");
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error = true;
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let height = parseInt(lines[i].charAt(j));
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if (!walkRowVisible(height, j, row) && !walkColumnVisible(height, i, j, lines)) {
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console.log("Found invisible tree, height:" + height + ", i:" + i + ", j:" + j);
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visibleTreeCount--;
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}
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if (getHighestScenicScore) {
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let scenicScore = walkRowCount(height, j, row) * walkColumnCount(height, i, j, lines);
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if (scenicScore > highestScenicScore) {
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console.debug("Found new highest scenic score: " + scenicScore);
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highestScenicScore = scenicScore;
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}
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}
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if(error) {
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continue;
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}
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// Check for overlap
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if(fullOverlap && doesRangeFullyOverlap(range1Lower, range1Higher, range2Lower, range2Higher)
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|| !fullOverlap && doesRangeOverlap(range1Lower, range1Higher, range2Lower, range2Higher)) {
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console.debug("Found overlapping range:" + range1Lower + "-" + range1Higher + "," + range2Lower + "-" + range2Higher);
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containedPairs++;
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}
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// Tree is on edge.
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visibleTreeCount++;
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}
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}
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return "Fully overlapping timeslot counts: " + containedPairs;
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if (getHighestScenicScore) {
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return "Highest scenic score: " + highestScenicScore;
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}
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return "Amount of visible trees in the grid: " + visibleTreeCount;
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}
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function doesRangeFullyOverlap(lower, higher, lower2, higher2) {
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console.debug("Compare range: " + lower + "-" + higher + " with " + lower2 + "-" + higher2);
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if(lower > higher || lower2 > higher2) {
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return false;
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}
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return ((lower <= lower2 && higher >= higher2) || (lower2 <= lower && higher2 >= higher));
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function walkColumnCount(height, index, rowIndex, column) {
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return walkCount(height, index, column, false, rowIndex);
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}
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function doesRangeOverlap(lower, higher, lower2, higher2) {
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console.debug("Compare range: " + lower + "-" + higher + " with " + lower2 + "-" + higher2);
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if(lower > higher || lower2 > higher2) {
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return false;
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}
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function walkRowCount(height, index, row) {
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return walkCount(height, index, row, true, -1);
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}
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return higher2 >= lower && lower2 <= higher;
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function walkColumnVisible(height, index, rowIndex, column) {
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return walkVisible(height, index, column, false, rowIndex);
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}
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function walkRowVisible(height, index, row) {
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return walkVisible(height, index, row, true, -1);
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}
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function walkCount(height, index, line, isRow, rowIndex) {
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let visibleLeftCount = __walkHelper(height, index, line, isRow, -1, rowIndex, 0);
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let visibleRightCount = __walkHelper(height, index, line, isRow, 1, rowIndex, 0);
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return visibleLeftCount * visibleRightCount;
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}
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function walkVisible(height, index, line, isRow, rowIndex) {
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let visibleLeft = __walkHelper(height, index, line, isRow, -1, rowIndex);
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let visibleRight = __walkHelper(height, index, line, isRow, 1, rowIndex);
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return visibleLeft || visibleRight;
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}
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function __walkHelper(height, index, line, isRow, direction, rowIndex, count) {
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if (direction == 0) {
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console.error("Invalid direction 0 in __walkhelper");
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return -1;
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}
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direction = direction / Math.abs(direction);
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// Edge reached
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if ((direction < 0 && index <= 0) || (direction > 0 && index >= line.length - 1)) {
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return (count == undefined) ? true : count;
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}
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let nextIndex = index + direction;
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let nextHeightCharacter = (isRow) ? line.charAt(nextIndex) : line[nextIndex].trim().charAt(rowIndex);
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let nextHeight = parseInt(nextHeightCharacter);
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if (isNaN(height) || isNaN(nextHeightCharacter)) {
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console.error("Invalid height found, height:" + height + ", nextHeight: " + nextHeightCharacter);
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return -1;
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}
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if (height <= nextHeight) {
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if (count == undefined)
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return false;
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return count + 1;
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}
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return __walkHelper(height, nextIndex, line, isRow, direction, rowIndex, (count !=undefined)? count + 1 : undefined);
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}
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Reference in New Issue
Block a user