1 Commits

Author SHA1 Message Date
28597a3f26 Initial working commit 2022-12-11 12:44:35 +01:00
4 changed files with 122 additions and 8 deletions

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This repository contains answers to the assignments of Advent of Coding 2022 # Advent of Code 2022 - Assignment8 javascript
## Description
This problem is all about walking through a grid. In this solution, we look through an entire column and row until we find a node with height <= height.
## References
- https://www.w3schools.com/jsref/jsref_charat.asp
- https://stackabuse.com/javascript-check-if-variable-is-a-number/
- https://www.w3schools.com/jsref/jsref_abs.asp

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@@ -8,6 +8,8 @@
<body> <body>
<p>Assignment:</p> <p>Assignment:</p>
<textarea rows="15" cols="50" id="assignment"></textarea> <textarea rows="15" cols="50" id="assignment"></textarea>
<input type="checkbox" id="algorithm" />
<label for="algorithm">Highest scenic score?</label>
<p>Answer:</p> <p>Answer:</p>
<div id="answer">Provide input first</div> <div id="answer">Provide input first</div>

115
script.js
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@@ -1,12 +1,14 @@
const ASSIGNMENT = 'assignment'; const ASSIGNMENT = 'assignment';
const ANSWER = 'answer'; const ANSWER = 'answer';
const ALGORITHM_CHECKBOX = 'algorithm';
const NEWLINE_CHARACTER = '\n'; const NEWLINE_CHARACTER = '\n';
/** /**
* Main function * Main function
*/ */
window.onload = function() { window.onload = function () {
document.getElementById(ASSIGNMENT).addEventListener("input", calculateAnswer); document.getElementById(ASSIGNMENT).addEventListener("input", calculateAnswer);
document.getElementById(ALGORITHM_CHECKBOX).addEventListener("click", calculateAnswer);
} }
/** /**
@@ -15,7 +17,9 @@ window.onload = function() {
*/ */
function calculateAnswer(event) { function calculateAnswer(event) {
console.info("Calculating answer for input..."); console.info("Calculating answer for input...");
let answer = algorithm(event.target.value); let assignment = document.getElementById(ASSIGNMENT).value;
let getHighestScenicScore = document.getElementById(ALGORITHM_CHECKBOX).checked;
let answer = algorithm(assignment, getHighestScenicScore);
document.getElementById(ANSWER).innerText = answer; document.getElementById(ANSWER).innerText = answer;
} }
@@ -25,9 +29,106 @@ function calculateAnswer(event) {
* @param assignment the input from the assignment. * @param assignment the input from the assignment.
* @return string the answer * @return string the answer
*/ */
function algorithm(assignment) { function algorithm(assignment, getHighestScenicScore) {
let lines = assignment.trim().split(NEWLINE_CHARACTER); let lines = assignment.trim().split(NEWLINE_CHARACTER);
console.info("Linecount:" + lines.length); console.info("Linecount:" + lines.length);
// TODO: implement assignment let visibleTreeCount = 0;
let highestScenicScore = 0;
for (let i = 0; i < lines.length; i++) {
let row = lines[i].trim();
for (let j = 0; j < row.length; j++) {
if (i <= 0 || i >= lines.length - 1 || j <= 0 || j >= row.length - 1) { // Edge node
//console.debug("Edge node found.");
visibleTreeCount++;
continue;
}
let height = parseInt(lines[i].charAt(j));
if (!walkRowVisible(height, j, row) && !walkColumnVisible(height, i, j, lines)) {
console.log("Found invisible tree, height:" + height + ", i:" + i + ", j:" + j);
visibleTreeCount--;
}
if (getHighestScenicScore) {
let scenicScore = walkRowCount(height, j, row) * walkColumnCount(height, i, j, lines);
if (scenicScore > highestScenicScore) {
console.debug("Found new highest scenic score: " + scenicScore);
highestScenicScore = scenicScore;
}
}
// Tree is on edge.
visibleTreeCount++;
}
}
if (getHighestScenicScore) {
return "Highest scenic score: " + highestScenicScore;
}
return "Amount of visible trees in the grid: " + visibleTreeCount;
}
function walkColumnCount(height, index, rowIndex, column) {
return walkCount(height, index, column, false, rowIndex);
}
function walkRowCount(height, index, row) {
return walkCount(height, index, row, true, -1);
}
function walkColumnVisible(height, index, rowIndex, column) {
return walkVisible(height, index, column, false, rowIndex);
}
function walkRowVisible(height, index, row) {
return walkVisible(height, index, row, true, -1);
}
function walkCount(height, index, line, isRow, rowIndex) {
let visibleLeftCount = __walkHelper(height, index, line, isRow, -1, rowIndex, 0);
let visibleRightCount = __walkHelper(height, index, line, isRow, 1, rowIndex, 0);
return visibleLeftCount * visibleRightCount;
}
function walkVisible(height, index, line, isRow, rowIndex) {
let visibleLeft = __walkHelper(height, index, line, isRow, -1, rowIndex);
let visibleRight = __walkHelper(height, index, line, isRow, 1, rowIndex);
return visibleLeft || visibleRight;
}
function __walkHelper(height, index, line, isRow, direction, rowIndex, count) {
if (direction == 0) {
console.error("Invalid direction 0 in __walkhelper");
return -1;
}
direction = direction / Math.abs(direction);
// Edge reached
if ((direction < 0 && index <= 0) || (direction > 0 && index >= line.length - 1)) {
return (count == undefined) ? true : count;
}
let nextIndex = index + direction;
let nextHeightCharacter = (isRow) ? line.charAt(nextIndex) : line[nextIndex].trim().charAt(rowIndex);
let nextHeight = parseInt(nextHeightCharacter);
if (isNaN(height) || isNaN(nextHeightCharacter)) {
console.error("Invalid height found, height:" + height + ", nextHeight: " + nextHeightCharacter);
return -1;
}
if (height <= nextHeight) {
if (count == undefined)
return false;
return count + 1;
}
return __walkHelper(height, nextIndex, line, isRow, direction, rowIndex, (count !=undefined)? count + 1 : undefined);
} }

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@@ -6,6 +6,10 @@ body {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;
} }
textarea {
display: block;
}
#answer { #answer {
color: purple color: purple
} }