lets go mario

This commit is contained in:
Optioneel
2023-07-06 22:51:32 +02:00
commit 0bd5b7e109
37 changed files with 1729 additions and 0 deletions

49
desktop/build.gradle Normal file
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sourceCompatibility = 1.8
sourceSets.main.java.srcDirs = [ "src/" ]
sourceSets.main.resources.srcDirs = ["../assets"]
project.ext.mainClassName = "com.jan.game.DesktopLauncher"
project.ext.assetsDir = new File("../assets")
import org.gradle.internal.os.OperatingSystem
tasks.register('run', JavaExec) {
dependsOn classes
mainClass = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
if (OperatingSystem.current() == OperatingSystem.MAC_OS) {
// Required to run on macOS
jvmArgs += "-XstartOnFirstThread"
}
}
tasks.register('debug', JavaExec) {
dependsOn classes
mainClass = project.mainClassName
classpath = sourceSets.main.runtimeClasspath
standardInput = System.in
workingDir = project.assetsDir
ignoreExitValue = true
debug = true
}
tasks.register('dist', Jar) {
duplicatesStrategy(DuplicatesStrategy.EXCLUDE)
manifest {
attributes 'Main-Class': project.mainClassName
}
dependsOn configurations.runtimeClasspath
from {
configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) }
}
with jar
}
dist.dependsOn classes
eclipse.project.name = appName + "-desktop"

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package com.jan.game;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
// Please note that on macOS your application needs to be started with the -XstartOnFirstThread JVM argument
public class DesktopLauncher {
public static void main (String[] arg) {
Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
config.setForegroundFPS(60);
config.setTitle("Jan");
new Lwjgl3Application(new Main(), config);
}
}